[Mod 0.12.11+] Eclipse

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HellSinker
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[Mod 0.12.11+] Eclipse

Post by HellSinker »

Longer days (about 600000 millisecond ticks or roughly 10 minutes longer) and normal nights....

Code: Select all

	if (delay >= 600000) then
		delay = 0
		game.always_day=false
	end
you can change the delay timer to however long you like if 10 minutes is too long or short...
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Eclipse_0.1.0.zip
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ssilk
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Re: [Mod 0.12.11+] Eclipse

Post by ssilk »

I don't like to have this mod here (in General Mods), cause it has no GUI for the changes. See similar discussion at viewtopic.php?f=92&t=20071

It has also not even a minimal mod-header.

(And the first questions about using are already landing at me! (I don't know why :) )).

So I move this to In Progress.
Cool suggestion: Eatable MOUSE-pointers.
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