Game crashes on the first campaign, what to do?

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havardp
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Game crashes on the first campaign, what to do?

Post by havardp »

0.000 2016-03-08 23:59:56; Factorio 0.12.26 (Build 17762, win64)
0.000 Operating system: Windows 10
0.000 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.000 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
0.000 Write data path: C:/Users/håvard/AppData/Roaming/Factorio
0.000 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
0.015 Available display adapters: 1
0.015 [0]: \\.\DISPLAY6 - NVIDIA GeForce GTX 970 {0x05, [0,0], 1920x1080, 32bit, 144Hz}
0.015 Create display on adapter 0. Size 1280x720 at position [310, 162].
0.048 Initialised Direct3D:[0] NVIDIA GeForce GTX 970; driver: nvd3dumx.dll 10.18.13.6200
0.067 Desktop composition is active.
0.067 Graphics options: [FullScreen: false] [VSync: true] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: high] [Light scale: 20%] [Screen: 255]
0.109 Loading mod core 0.0.0 (data.lua)
0.111 Loading mod base 0.12.26 (data.lua)
0.403 Initial atlas bitmap size is 16384
0.404 Created atlas bitmap 16384x5511
9.093 Factorio initialised
162.001 Applying migration: Base Mod: 2015-07-02_Factorio_0.12.0.lua
162.003 Applying migration: Base Mod: 2015-10-02_Factorio_0.12.9.lua
162.004 Applying migration: Base Mod: 2015-11-14_Factorio_0.12.11.lua
162.004 Applying migration: Base Mod: 2016-03-05_Factorio_0.12.26.lua
162.040 Info Scenario.cpp:124: Map version 0.12.26-0
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-vtnylx\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-vtnylx\src\util\logger.cpp (298): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-vtnylx\src\util\logger.cpp (352): Logger::logStacktrace
c:\cygwin64\tmp\factorio-vtnylx\src\util\crashhandler.cpp (84): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-vtnylx\src\util\crashhandler.cpp (153): CrashHandler::SignalHandler
f:\dd\vctools\crt\crtw32\misc\winxfltr.c (372): _XcptFilter
f:\dd\vctools\crt\crtw32\startup\threadex.c (378): _callthreadstartex$filt$0
f:\dd\vctools\crt\crtw32\misc\amd64\chandler.c (162): __C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE9CD7666D)
00007FFE9CD7666D (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE9CCF3C00)
00007FFE9CCF3C00 (ntdll): (filename not available): RtlWalkFrameChain
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE9CD7577A)
00007FFE9CD7577A (ntdll): (filename not available): KiUserExceptionDispatcher
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FFE76F2F080)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE76F2F080)
00007FFE76F2F080 (d3d9): (filename not available): (function-name not available)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE8B344A79)
00007FFE8B344A79 (gameoverlayrenderer64): (filename not available): OverlayHookD3D3
c:\cygwin64\tmp\factorio-vtnylx\libraries\allegro\src\win\d3d_disp.cpp (2098): d3d_flip_display
c:\cygwin64\tmp\factorio-vtnylx\libraries\allegro\src\display.c (197): al_flip_display
c:\cygwin64\tmp\factorio-vtnylx\src\mainloop.cpp (482): MainLoop::tickStep
c:\cygwin64\tmp\factorio-vtnylx\src\mainloop.cpp (569): MainLoop::run
c:\cygwin64\tmp\factorio-vtnylx\src\main.cpp (477): wmain
f:\dd\vctools\crt\crtw32\startup\crt0.c (255): __tmainCRTStartup
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE9BE02D92)
00007FFE9BE02D92 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE9CCE9F64)
00007FFE9CCE9F64 (ntdll): (filename not available): RtlUserThreadStart
360.095 Error Util.cpp:77: Unexpected error occurred. You can help us to solve the problem by posting the contents of the log file on the Factorio forums.
Koub
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Re: Game crashes on the first campaign, what to do?

Post by Koub »

Sorry for answering late.
[Edit] If you have a MSI afterburner or other similar software can you :
1) update them to last version
2) if unsuccesseful, disable Steam overlay for Factorio
3) If unsuccesseful keep us informed, and post your dxdiag ?

Thanks
Koub - Please consider English is not my native language.
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