[posila] Steam version crashing after about 5 mins play

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Woocancer
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[posila] Steam version crashing after about 5 mins play

Post by Woocancer »

I just bought the game on steam after having pirated it a long time ago (I know Im an ass but im also an unemployed ass) but now I start a game and I can play for maybe 5 mins and then it crashes. I have no mods installed have, verified game cache, reinstalled and deleted the appdata folder, rebooted to see if that fixed it which it didnt. I dont know what else to try help would be appreciated.

Heres your crash log:
0.001 2016-03-01 08:41:00; Factorio 0.12.24 (Build 17689, win64)
0.001 Operating system: Windows 10
0.001 Program arguments: "D:\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.001 Read data path: D:/Steam/steamapps/common/Factorio/data
0.001 Write data path: C:/Users/Brett Nealon/AppData/Roaming/Factorio
0.001 Binaries path: D:/Steam/steamapps/common/Factorio/bin
0.020 Available display adapters: 2
0.020 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 980 Ti {0x05, [0,0], 1920x1080, 32bit, 144Hz}
0.021 [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 980 Ti {0x01, [-1280,47], 1280x1024, 32bit, 60Hz}
0.021 Create display on adapter 0. Size 1280x720 at position [310, 162]. Monitor 0
0.073 Initialised Direct3D:[0] NVIDIA GeForce GTX 980 Ti; driver: nvd3dumx.dll 10.18.13.6143
0.105 Desktop composition is active.
0.105 Graphics options: [FullScreen: false] [VSync: true] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: high] [Light scale: 20%] [Screen: 0]
0.147 Loading mod core 0.0.0 (data.lua)
0.150 Loading mod base 0.12.24 (data.lua)
1.772 Initial atlas bitmap size is 16384
1.774 Created atlas bitmap 16384x5511
10.912 Factorio initialised
26.629 Info Scenario.cpp:124: Map version 0.12.24-0
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-mgpfjr\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-mgpfjr\src\util\logger.cpp (284): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-mgpfjr\src\util\logger.cpp (338): Logger::logStacktrace
c:\cygwin64\tmp\factorio-mgpfjr\src\util\crashhandler.cpp (81): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-mgpfjr\src\util\crashhandler.cpp (139): CrashHandler::SignalHandler
f:\dd\vctools\crt\crtw32\misc\winxfltr.c (372): _XcptFilter
f:\dd\vctools\crt\crtw32\startup\thread.c (259): _callthreadstart$filt$0
f:\dd\vctools\crt\crtw32\misc\amd64\chandler.c (162): __C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC54D89A9D)
00007FFC54D89A9D (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC54D14F29)
00007FFC54D14F29 (ntdll): (filename not available): RtlImageNtHeaderEx
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC54D88BAA)
00007FFC54D88BAA (ntdll): (filename not available): KiUserExceptionDispatcher
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FFC38C3B680)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC38C3B680)
00007FFC38C3B680 (d3d9): (filename not available): (function-name not available)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC385E4A79)
00007FFC385E4A79 (gameoverlayrenderer64): (filename not available): OverlayHookD3D3
c:\cygwin64\tmp\factorio-mgpfjr\libraries\allegro\src\win\d3d_disp.cpp (2064): d3d_flip_display
c:\cygwin64\tmp\factorio-mgpfjr\libraries\allegro\src\display.c (197): al_flip_display
c:\cygwin64\tmp\factorio-mgpfjr\src\mainloop.cpp (482): MainLoop::tickStep
c:\cygwin64\tmp\factorio-mgpfjr\src\mainloop.cpp (569): MainLoop::run
c:\cygwin64\tmp\factorio-mgpfjr\src\main.cpp (443): wmain
f:\dd\vctools\crt\crtw32\startup\crt0.c (255): __tmainCRTStartup
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC52378102)
00007FFC52378102 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC54D3C574)
00007FFC54D3C574 (ntdll): (filename not available): RtlUserThreadStart
33.885 Error Util.cpp:63: Unexpected error occurred. You can help us to solve the problem by posting the contents of the log file on the Factorio forums.

I really hope someone can help me fix this i was really looking forward to playing factorio again.

daniel34
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Re: Steam version crashing after about 5 mins play

Post by daniel34 »

Do you have some additional overlay (for example MSI Afterburner) running? Closing it might help.

If that does solve the issue, please tell us what your MSI Afterburner version and configuration is, since the developers can't replicate the problem and tried on several different hardware configurations already.
quick links: log file | graphical issues | wiki

Tuxi
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Re: [posila] Steam version crashing after about 5 mins play

Post by Tuxi »

I had this problem and shutting down Afterburner did indeed help. 4.1.1 is the version I'm running currently. On top of this I have the Afterburners Rivatuner 6.3.0 overlay app running as well.

daniel34
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Re: [posila] Steam version crashing after about 5 mins play

Post by daniel34 »

Tuxi wrote:I had this problem and shutting down Afterburner did indeed help. 4.1.1 is the version I'm running currently. On top of this I have the Afterburners Rivatuner 6.3.0 overlay app running as well.
Can you upload the file C:\Program Files (x86)\MSI Afterburner\Profiles\MSIAfterburner.cfg ?
quick links: log file | graphical issues | wiki

posila
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Re: [posila] Steam version crashing after about 5 mins play

Post by posila »


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