Here's a quick comparison showing what currently happens against what would happen with the indicator arrow scaled to 75% (32x32 -> 24x24):
![Image](https://dl.dropboxusercontent.com/u/13281778/indication%20arrow%20scaling.png)
It doesn't look like much, but it'll make a big difference on how smooth it looks in-game.
Could we get an option in 0.13 to enable interpolation on scaled sprites?