[0.12.24] research ui way to big

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SuperSandro2000
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[0.12.24] research ui way to big

Post by SuperSandro2000 »

I have ui scale set to the default 125% and everything is fine expect the research screen that is massive.
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Re: [0.12.24] research ui way to big

Post by Rseding91 »

Can you post a screenshot of the GUI with 100% and again with 125%? Is it scaling past 125% of the original size?
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StoneLegion
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Re: [0.12.24] research ui way to big

Post by StoneLegion »

I can't speak of his 125% but I assume it's suppose to fit no matter what size one uses. I tried 200% for fun.

http://i.imgur.com/bPIlP0E.png
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Re: [0.12.24] research ui way to big

Post by kovarex »

The research ui is going to be redone in 0.13 and it is supposed to work the properly with different ui sizes, so I don't want to waste time by fixing it for 0.12 only.

In other words, fixed for 0.13
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Re: [0.12.24] research ui way to big

Post by SuperSandro2000 »

Image Compared to everything else it is really big.
What would be need for the redone:
-search for techs
-option to show really all techs, every unlocked and locked
-priority list
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Re: [0.12.24] research ui way to big

Post by kovarex »

The research screen is now always fullscreen, so this problem doesn't exist anymore.
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Re: [0.12.24] research ui way to big

Post by garath »

kovarex wrote:The research screen is now always fullscreen, so this problem doesn't exist anymore.
I absolutely hate that the research screen is now always full screen. My personal preference.
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Re: [0.12.24] research ui way to big

Post by kovarex »

garath wrote:
kovarex wrote:The research screen is now always fullscreen, so this problem doesn't exist anymore.
I absolutely hate that the research screen is now always full screen. My personal preference.
I understand, but if we want to show the tech tree and not resize the window when you switch between techs, which is both needed, I don't see any other way.
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Re: [0.12.24] research ui way to big

Post by garath »

kovarex wrote:
garath wrote:
kovarex wrote:The research screen is now always fullscreen, so this problem doesn't exist anymore.
I absolutely hate that the research screen is now always full screen. My personal preference.
I understand, but if we want to show the tech tree and not resize the window when you switch between techs, which is both needed, I don't see any other way.
I remember the issues where the 'Research' button was hidden or partially cut off when the player selected certain techs. So, I know you are trying to avoid those problems by making the Research screen full screen.

I wish there were some other way to solve this problem. The rest of the game is so finely crafted that it is a shame this particular screen is so insanely ugly. Because only this one screen is full screen, it hurts the consistency of the user interface and makes the game seem less polished. In my personal opinion, simply creating a few pixel difference between the Research screen and "Full screen" would at least make this window consistent with the rest of the user interface. Yes, it would still be a very large window. But it would at least look like a popup window like all the others.

Running at 1920x1080, that research button feels like it is a million miles away. I get exhausted dragging the mouse from the list of the tech on the left to the absolute far right of the screen to click the Research button. This makes me wish the research button was on the far left.
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Re: [0.12.24] research ui way to big

Post by Nexela »

garath wrote: Running at 1920x1080, that research button feels like it is a million miles away. I get exhausted dragging the mouse from the list of the tech on the left to the absolute far right of the screen to click the Research button. This makes me wish the research button was on the far left.
Makes me wish we could click on the icon for the tech to start researching it... So many clicks wasted clicking the icon before I realize I actually have to click the button that says research :)
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