[Idea] Adjustable Research
[Idea] Adjustable Research
We all get to the point when research is finished and the factory quickly becomes dormant. Inactive. The idea is for an adjustable research to be available once all other research is finished so the factory keeps running as you do other things and gives a little challenge. When I say adjustable I mean how many science packs it requires and how long they last while researching. Instead of just placing them in a chest to keep things running.
Re: [Idea] Adjustable Research
Hi,
There are already loads of suggestions in this direction :
https://forums.factorio.com/forum/vie ... =6&t=16833
https://forums.factorio.com/forum/vie ... =16&t=8279
https://forums.factorio.com/forum/vie ... =6&t=10052
https://forums.factorio.com/forum/vie ... =33&t=4902
https://forums.factorio.com/forum/vie ... f=6&t=2118
And some mods :
https://forums.factorio.com/forum/vie ... 91&t=14572
https://forums.factorio.com/forum/vie ... 94&t=14562
https://forums.factorio.com/forum/vie ... 94&t=14816
https://forums.factorio.com/forum/vie ... 91&t=13567
https://forums.factorio.com/forum/vie ... 91&t=14294
There are already loads of suggestions in this direction :
https://forums.factorio.com/forum/vie ... =6&t=16833
https://forums.factorio.com/forum/vie ... =16&t=8279
https://forums.factorio.com/forum/vie ... =6&t=10052
https://forums.factorio.com/forum/vie ... =33&t=4902
https://forums.factorio.com/forum/vie ... f=6&t=2118
And some mods :
https://forums.factorio.com/forum/vie ... 91&t=14572
https://forums.factorio.com/forum/vie ... 94&t=14562
https://forums.factorio.com/forum/vie ... 94&t=14816
https://forums.factorio.com/forum/vie ... 91&t=13567
https://forums.factorio.com/forum/vie ... 91&t=14294
Koub - Please consider English is not my native language.