[0.12.22] Biters atacking ghost player

Bugs that are actually features.
DevilXD
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[0.12.22] Biters atacking ghost player

Post by DevilXD »

So I was playing normally and then biters attacked something, so I checked the icon at the bottom of my screen and I saw this...:
http://i.imgur.com/6oatD3D.jpg
...and I thought I should take a screenshot and post it here.

EDIT: I waited couple of minutes for sun to raise, here's a better screenshot: http://imgur.com/e4xOc9B
They let me get close: http://imgur.com/iQa7ouI
Last edited by DevilXD on Thu Feb 18, 2016 12:36 pm, edited 1 time in total.
Oxyd
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Re: [0.12.22] Biters atacking ghost player

Post by Oxyd »

Are you using the advanced-logistics-system mod?
DevilXD
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Re: [0.12.22] Biters atacking ghost player

Post by DevilXD »

Yes, it's because of it ?
Oxyd
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Re: [0.12.22] Biters atacking ghost player

Post by Oxyd »

Most likely, yes. Advanced-logistics-system creates an invisible character and makes sure it never dies by healing it to full health every tick – that's what they are attacking.

Since this is a mod issue, moving to not a bug.
DevilXD
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Re: [0.12.22] Biters atacking ghost player

Post by DevilXD »

Ohh, that's why... Well, now I'm considering removing it from my mods. Thank you for help.
kovarex
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Re: [0.12.22] Biters atacking ghost player

Post by kovarex »

The mod should simply mark the character as not-destructible

Code: Select all

...destructible = false
That way aliens won't even attack him as it is not possible, can someone tell him? :)
Supercheese
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Re: [0.12.22] Biters atacking ghost player

Post by Supercheese »

Or alternatively you could give the invisible character a Max Health of 0, which should achieve the same effect of not being destructible.
Rseding91
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Re: [0.12.22] Biters atacking ghost player

Post by Rseding91 »

kovarex wrote:The mod should simply mark the character as not-destructible

Code: Select all

...destructible = false
That way aliens won't even attack him as it is not possible, can someone tell him? :)
I looked at the mod and it's not cleaning up the invisible character it's making to do "remote view" so it's a multi-part issue with the mod.
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Outsider
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Re: [0.12.22] Biters atacking ghost player

Post by Outsider »

Thank you guys for pointing these issues out, i just update the mod to Version 0.2.11, using the "destructible" attribute and also setting the health/health recovery to 0.

I also added proper removal of the ghost entities when a player returns from remote view - thx Rseding91 for pointing that one out ;)
Advanced Logistics System - Provides a detailed view of your logistics network and the items within it
DevilXD
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Re: [0.12.22] Biters atacking ghost player

Post by DevilXD »

Well, I'm glad that I helped you get that worked out :)
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