
Could trees use the same shadow masking system that was also used for the tank turret?
I object to that, the only way shadows "add up" is when at least one object is not completely opaque (which does not apply here), if you have more than one light source or the size of the source is in the same range as its distance (which does not apply either).Rseding91 wrote:[...]the more shadows overlap a given area the darker that area is.
Where have you seen flying bots overlapping each other in the real world??Rseding91 wrote:This also isn't a bugthat's how shadows work in the real world as well: the more shadows overlap a given area the darker that area is.
It's already there, tank turret uses it. There was a post on the friday facts about it.orzelek wrote:Shadow mask would be nice depending on how difficult it's to get in Factorio engine.