Happy new year 2014.
The linux release is delayed again for technical reasons for a few days.
- Bugfixes:
- Fixed unstable game state (savegame/exit crashes) after player re-enters logistically covered area after removing roboport covering him.
- Fixed bug that logistic robots ignored the player covered by freshly built roboport, until the player moved.
- Fixed confused logistic/construction robots accessing logistic chest with limited part containing items. Robots can take items even from the limited part of the chest now. But still can't insert to the limited part.
- Don't allow anything other than repair packs in the roboport material slots.
- Fixed wrong calculation of items used by crafting when the needed item was in the cursor.
- When logistic chest / player looses logistic cover (roboport mined or destroyed) orders for logistic robots delivering into this object are properly removed.
- Better reassignment of logistic robots to logistic networks when the network was split.
- Red and green wires go to the quickbar by default.
- Disabled the Escape key in the finished game dialog.