[MOD 0.12.x] Fishing Pole

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Ranakastrasz
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[MOD 0.12.x] Fishing Pole

Post by Ranakastrasz » Sat Sep 26, 2015 10:15 pm

Fishing Pole

Description: Details:
  • Factorio Version: 0.12
  • Released: September 26th 2015
  • License: Contact Me
  • Tags: Fish, Inserter
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Fishing Pole_0.0.5.zip
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[/b][/color]

LONG DESCRIPTION
CHANGLOG
Last edited by Ranakastrasz on Thu Jun 16, 2016 9:02 pm, edited 4 times in total.
My Mods:
Modular Armor Revamp - V16
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Agent Orange - V16
Flare - V16
Easy Refineries - V16

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Ranakastrasz
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Re: [MOD 0.12.x] Fishing Pole

Post by Ranakastrasz » Fri Oct 02, 2015 5:52 pm

v3
Actually works properly now, as it works after you save and load the game.
Increased the catch area.
My Mods:
Modular Armor Revamp - V16
Large Chests - V16
Agent Orange - V16
Flare - V16
Easy Refineries - V16

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Re: [MOD 0.12.x] Fishing Pole

Post by Ranakastrasz » Sat Oct 17, 2015 9:51 pm

v4
Updated for 0.12.11
My Mods:
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Easy Refineries - V16

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Re: [MOD 0.12.x] Fishing Pole

Post by XyLe » Sun Oct 18, 2015 7:26 am

Now that's a pretty cool mod. 1st version didn't really catch fish that well :) but 0.3 started to do a much better job! well done! the very idea of this mod is just so cool

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Re: [MOD 0.12.x] Fishing Pole

Post by Ranakastrasz » Sun Oct 18, 2015 10:43 am

Yea, first version didn't have much of a catch radius, second one I added a vacuum effect, thinking they weren't getting close enough. Eventually I figured out that it broke when you saved and reload, so fixed it for V3. So yea.

Anyhow, it works better with more poles in one spot.
My Mods:
Modular Armor Revamp - V16
Large Chests - V16
Agent Orange - V16
Flare - V16
Easy Refineries - V16

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Re: [MOD 0.12.x] Fishing Pole

Post by steinio » Sun Jun 05, 2016 8:48 pm

What can i do with the fish?
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Re: [MOD 0.12.x] Fishing Pole

Post by Ranakastrasz » Mon Jun 06, 2016 12:35 am

Eat it?

Same as vanilla. Use it to restore health.
My Mods:
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Flare - V16
Easy Refineries - V16

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Re: [MOD 0.12.x] Fishing Pole

Post by thereaverofdarkness » Mon Jun 06, 2016 7:25 pm

Pick up a stack of fish (left click), then drop the fish on yourself (left click on your character). A fish grants 20 health out of your 100 max.

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Re: [MOD 0.12.x] Fishing Pole

Post by AutoMcD » Mon Jun 06, 2016 7:41 pm

It's unfortunate that furnace won't accept fish, raw is the only option. :?

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Re: [MOD 0.12.x] Fishing Pole

Post by Ranakastrasz » Mon Jun 06, 2016 8:59 pm

AutoMcD wrote:It's unfortunate that furnace won't accept fish, raw is the only option. :?
I saw a mod that added cooked fish.

---

I don't think fish ever respawn, meaning that eventually you fish out an entire area. Considering adding some way for fish to reproduce. And if I get a sprite for cooked fish, cooked fish as well.
My Mods:
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Re: [MOD 0.12.x] Fishing Pole

Post by dewardes » Tue Jun 14, 2016 2:23 pm

Fish.png
Fish.png (2.34 KiB) Viewed 9630 times
Something like this ?

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Re: [MOD 0.12.x] Fishing Pole

Post by sporefreak » Tue Jun 14, 2016 3:04 pm

dewardes wrote:
Fish.png
Something like this ?
im 95% sure thats a steak

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Re: [MOD 0.12.x] Fishing Pole

Post by dewardes » Tue Jun 14, 2016 3:43 pm

Steak as in salmon steak

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Re: [MOD 0.12.x] Fishing Pole

Post by thereaverofdarkness » Tue Jun 14, 2016 11:32 pm

I was gonna say, it looks like a roasted slice of salmon to me.

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Re: [MOD 0.12.x] Fishing Pole

Post by Ranakastrasz » Thu Jun 16, 2016 8:44 pm

Added a Short Demo Video.
My Mods:
Modular Armor Revamp - V16
Large Chests - V16
Agent Orange - V16
Flare - V16
Easy Refineries - V16

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Re: [MOD 0.12.x] Fishing Pole

Post by thereaverofdarkness » Thu Jun 16, 2016 10:46 pm

Ranakastrasz wrote:Added a Short Demo Video.
Excellent! I was wondering what it looked like!

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Re: [MOD 0.12.x] Fishing Pole

Post by Ranakastrasz » Thu Jun 16, 2016 10:51 pm

Yea. Someone told me that mods needed images or most people wouldn't download them. I downloaded Fraps and got a few quick videos for my stuff.
My Mods:
Modular Armor Revamp - V16
Large Chests - V16
Agent Orange - V16
Flare - V16
Easy Refineries - V16

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