Rubber Seeds Cause Crash!

Anything that prevents you from playing the game properly. Do you have issues playing for the game, downloading it or successfully running it on your computer? Let us know here.
e298f622
Burner Inserter
Burner Inserter
Posts: 5
Joined: Sat Sep 26, 2015 2:39 pm
Contact:

Rubber Seeds Cause Crash!

Post by e298f622 »

Hello

I have searched the internet for this problem, the only result that I have found is a response by someone who appears to know what he is talking about where he states "this problem has already been resolved" and directs people to search. So I hope people do not get annoyed by a repost.
Error while running the event handler: __CORE-DyTech-Core__/scripts/trees.lua:172: LuaGameScript doesn't contain key gettile.
This error appears in the game when I tried to plant a rubber seed. Its my first time playing dytech mods. I think the mods are great and its demanding my factory be much larger then stock issue. Its only happened once, I havent taken the time to try a second time.

Im running core, power, machine, and war dytech mods.

Anyone have any idea's on how to resolve this?
User avatar
Thomasnotused
Filter Inserter
Filter Inserter
Posts: 263
Joined: Thu Jan 29, 2015 9:58 pm
Contact:

Re: Rubber Seeds Cause Crash!

Post by Thomasnotused »

Did you also install treefarm? There was a big issue with trying to run dytech without treefarm a while back, I wonder if it's still there.
I have no idea what I'm doing.
daniel34
Global Moderator
Global Moderator
Posts: 2761
Joined: Thu Dec 25, 2014 7:30 am
Contact:

Re: Rubber Seeds Cause Crash!

Post by daniel34 »

e298f622 wrote:
Error while running the event handler: __CORE-DyTech-Core__/scripts/trees.lua:172: LuaGameScript doesn't contain key gettile.
Github issue: https://github.com/Dysoch/DyTech/issues/334
Are you playing on the 0.11.22 or the 0.12.x build? For 0.12.x the current DyTech-Core is 1.3.0 and line 172 looks like this:

Code: Select all

local currentTilename = game.get_surface("nauvis").get_tile(entity.position.x, entity.position.y).name
In 0.12.x most of the function names were renamed to be separated with underscores, so the function is named get_tile. I think you're using an older version of DyTech-Core.
DyTech Core 1.3.0 download: https://forums.factorio.com/forum/vie ... 983#p63199
quick links: log file | graphical issues | wiki
e298f622
Burner Inserter
Burner Inserter
Posts: 5
Joined: Sat Sep 26, 2015 2:39 pm
Contact:

Re: Rubber Seeds Cause Crash!

Post by e298f622 »

daniel34 wrote:
e298f622 wrote:
Error while running the event handler: __CORE-DyTech-Core__/scripts/trees.lua:172: LuaGameScript doesn't contain key gettile.
Github issue: https://github.com/Dysoch/DyTech/issues/334
Are you playing on the 0.11.22 or the 0.12.x build? For 0.12.x the current DyTech-Core is 1.3.0 and line 172 looks like this:

Code: Select all

local currentTilename = game.get_surface("nauvis").get_tile(entity.position.x, entity.position.y).name
In 0.12.x most of the function names were renamed to be separated with underscores, so the function is named get_tile. I think you're using an older version of DyTech-Core.
DyTech Core 1.3.0 download: https://forums.factorio.com/forum/vie ... 983#p63199
You sir were correct. I am running 1.2.

Just dropped in 1.3, about to load up my game :)
Post Reply

Return to “Technical Help”