[0.12.5][Oxyd] Opening the save menu terminates factorio

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evildeeds
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[0.12.5][Oxyd] Opening the save menu terminates factorio

Post by evildeeds »

Good day; I just ran into an issue with the save menu on Linux 64-bit, without mods.

After loading a save, then immediately opening the save menu and deleting the same save, then close and reopen the save menu.

Game terminates consistently with a boost error. Log-file content:

Code: Select all

   0.000 2015-08-30 16:21:43; Factorio 0.12.5 (Build 16594, linux64)
   0.000 Operating system: Linux
   0.000 Program arguments: "./bin/x64/factorio" 
   0.000 Read data path: /home/evildeeds/games/factorio 0.12.5/factorio/data
   0.000 Write data path: /home/evildeeds/games/factorio 0.12.5/factorio
   0.000 Binaries path: /home/evildeeds/games/factorio 0.12.5/factorio/bin
   0.276 Initialised OpenGL: Gallium 0.4 on AMD PITCAIRN (DRM 2.41.0, LLVM 3.6.2); driver: 3.0 Mesa 11.0.0-rc1
   0.406 Graphics options: [FullScreen: false] [VSync: false] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: all] [Screen: 0]
   0.505 Loading mod core 0.0.0 (data.lua)
   0.511 Loading mod base 0.12.5 (data.lua)
   1.340 Initial atlas bitmap size is 16384
   1.343 Created atlas bitmap 16384x7662
   8.719 Info Updater.cpp:720: Downloading https://www.factorio.com/updater/get-available-versions?username=evildeeds&token=<private>&apiVersion=2
   9.592 0 packages available to download (experimental updates disabled).t-available-versions?username=evildeeds&token=<private>&apiVersion=2
   9.592 0 packages available to download (experimental updates disabled).
   9.708 Factorio initialised
  14.469 Loading map /home/evildeeds/games/factorio 0.12.5/factorio/saves/_autosave2.zip
  14.496 Info Scenario.cpp:160: Map version 0.12.5-3
  22.109 Loading map /home/evildeeds/games/factorio 0.12.5/factorio/saves/_autosave2.zip
  22.141 Info Scenario.cpp:160: Map version 0.12.5-3
  31.380 Error Util.cpp:46: boost::filesystem::canonical: No such file or directory: "/home/evildeeds/games/factorio 0.12.5/factorio/saves/_autosave2.zip"
  33.674 Goodbye

Oxyd
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Re: [0.12.5][Oxyd] Opening the save menu terminates factorio

Post by Oxyd »

Fixed in 0.12.6.

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