[0.12.4][Oxyd] MP crash?

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GopherAtl
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[0.12.4][Oxyd] MP crash?

Post by GopherAtl »

We managed to crash a mp server putzing about.

Not positive what part of this caused the crash, so I'll just describe the whole series of events...

Was a headless server that had been up for a while with minimal activity.

I created a surface called "tardis-space" with default configs but sized 32 by 32.

Me and the other player on teleported there.

I replaced all the tiles with concrete, building a table in loops and calling set_tiles once.

I looped over and destroyed all entities, including, accidentally, ourselves, from the entire 32x32 area.

I created two new characters, and we bound to them.

I changed my force to "player" (the new characters were originally, for some reason, enemy, at least mine was)

We .insert'ed ourselves guns and ammo.

The other player shot me.

When I died, all clients crashed, including, apparently, the headless server.

Log file attached.
Attachments
factorio-previous.log
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Oxyd
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Re: [0.12.4][Oxyd] MP crash?

Post by Oxyd »

Fixed in 0.12.5.

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