[Public|EU] OFFLINE Dedicated Server with Crash Detection

Arrange meetings with other people to play MP, announce your servers.
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Bisa
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[Public|EU] OFFLINE Dedicated Server with Crash Detection

Post by Bisa » Sat Jul 25, 2015 12:14 pm

I'll be offline until further notice, a bit short on cash and to much work irl - stay subbed to this topic to know when I'm back in business again.

Following the success of daniel34's test server I've set up a dedicated Factorio MP server open to the public.

Before you join:
[list]
[*]Check your internet - if it takes you more than 2+min to download the map, just spare others the trouble and don't play here (when you download the map the game is paused preventing others from playing)
[*]Please consider joining us via IRC in [url=irc://irc.esper.net/#playfactorio]#playfactorio[/url] at esper.net
[*]Hop on TS3 at our public server ([url=ts3server://play.factorio.nu?port=9987]play.factorio.nu[/url])
[*]For a (very) crude status page, check out https://play.factorio.nu/ (generated based on status from my log parser)[/list]

Server details:[list]
[*]Version 0.13.13 of Factorio
[*]IP: play.factorio.nu
[*]Location: Europe, or southern Sweden to be precise
[*]Password: LUTFISK[/list]

Mods:
[list]
[*]FARL 0.5.33 https://mods.factorio.com/mods/Choumiko/FARL/downloads
[*]Rail Tanker 1.3.32 https://mods.factorio.com/mods/Choumiko ... /downloads
[*]RSO 2.0.11 https://mods.factorio.com/mods/orzelek/ ... /downloads
[*]Space Extension Mod 0.1.11 https://mods.factorio.com/mods/LordKTor ... /downloads
[*]YARM 0.7.102 https://mods.factorio.com/mods/Narc/YARM/downloads
[*]Angel's Infinite Ores 0.3.1 https://mods.factorio.com/mods/Arch666A ... /downloads[/list]

Curiosa:
[list]
[*]The server is automatically restarted after detecting a crash, using the latest auto save (currently set to 15 minutes)
[*]I'm using my own factorio init script which is open source, feel free to use it[/list]
Last edited by Bisa on Fri Aug 12, 2016 8:15 pm, edited 112 times in total.
Hosting a factorio server? Take a look at this || init script ||.

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Re: [Public] Dedicated MP Server with Crash Detection

Post by Bisa » Sat Jul 25, 2015 12:15 pm

- reserved for future use -
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Re: [Public] Dedicated MP Server with Crash Detection

Post by DRBLN » Sat Jul 25, 2015 12:19 pm

connected :)

Bisa
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Re: [Public] Dedicated MP Server with Crash Detection

Post by Bisa » Sat Jul 25, 2015 12:20 pm

DRBLN wrote:connected :)
Hey m8, welcome :D
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Re: [Public] Dedicated MP Server with Crash Detection

Post by Davidin » Sat Jul 25, 2015 3:49 pm

Lets try this server :)

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Re: [Public] Dedicated MP Server with Crash Detection

Post by Bisa » Sun Jul 26, 2015 5:16 am

This map turned out to be a nice challenge! =) We've run into a situation where coal is limited and has to be transported via rail to the main base.
Come join us at play-factorio.tk
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Re: [Public] Dedicated MP Server with Crash Detection

Post by 55michas55 » Sun Jul 26, 2015 10:54 am

i have a problem HELP ME!!!!

Unknown key:"type(ConnectionReply) confirm(true) status(refused) description(Current applicationVersion(0.12.0 (Build 0, linux64)) doesn't match received applicationVersion(0.12.1 (Build 16116, linux64)).) latency(12) remoteApplicationVersion(0.12.1 (Build 16116, win64)) remoteActiveMods((base 0.12.1) ) connectionRequestID(9863)".

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Re: [Public] Dedicated MP Server with Crash Detection

Post by Bisa » Sun Jul 26, 2015 11:04 am

55michas55 wrote:i have a problem HELP ME!!!!
Hi, pelase give me some more context - when did you try to conenct to my server? (I cannot find your entry in the logs)

EDIT*
Actually, you seem to be trying to connect with version 0.12.0 while the server is running 0.12.1 (I'm updating the initial post to include the version)
Try updating to 0.12.1 and re-connect
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Re: [Public] Dedicated MP Server with Crash Detection

Post by ender654 » Sun Jul 26, 2015 7:00 pm

I cant connect to the server it says IP address is invalid. really need some help

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Re: [Public] Dedicated MP Server with Crash Detection

Post by Okeanos » Sun Jul 26, 2015 9:07 pm

works fine here :), im lagging when certain peoples connected though but i guess its the peer-to-peer setup we have to blame that on :(

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Re: [Public] Dedicated MP Server with Crash Detection

Post by Luchs » Sun Jul 26, 2015 9:21 pm

If you're being dropped from the game while joining, please be considerate to the active players and don't try to rejoin continuously. It's usually not an issue with the server or Factorio, but a bad internet connection. Waiting every few minutes for someone downloading 5-10 MB at less than 50 kB/s is really painful. And even if they manage to join eventually, the lag is usually too bad to play.

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Re: [Public] Dedicated MP Server with Crash Detection

Post by Bisa » Mon Jul 27, 2015 3:38 pm

ender654 wrote:I cant connect to the server it says IP address is invalid. really need some help
Ensure you type in "play-factorio.tk" wihout any spaces or extra characters, if it still does not work, try 91.123.202.17
Luchs wrote:If you're being dropped from the game while joining, please be considerate to the active players and don't try to rejoin continuously. It's usually not an issue with the server or Factorio, but a bad internet connection. Waiting every few minutes for someone downloading 5-10 MB at less than 50 kB/s is really painful. And even if they manage to join eventually, the lag is usually too bad to play.
Fair point, I'm afraid not everyone understands this so I will attempt to implement a kind of automatic ban on anyone who tries to create connections to frequently.
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Re: [Public] Dedicated MP Server with Crash Detection

Post by Bisa » Fri Jul 31, 2015 12:03 pm

Thank you for playing everyone, I've reset the map with a little friendlier resource settings
(turns out if you have a public server not everyone knows to use resources efficiently and you can pretty much run out)

I might not be on to update the server tonight (if they release a new version)
but feel free to play on 0.12.1 until I get to it tomorrow - happy biter mashing! :D
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Re: [Public] Dedicated MP Server with Crash Detection

Post by Bisa » Fri Jul 31, 2015 1:39 pm

wohoo, it's here - and the server has been updated, come join the funz
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Re: [Public] Dedicated MP Server with Crash Detection

Post by Bisa » Sat Aug 01, 2015 6:19 am

This kinda proves my point :lol:
Luckily we have plenty of resources this time around :roll:

Image
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Re: [Public] Dedicated MP Server with Crash Detection

Post by NoPantsMcDance » Sat Aug 01, 2015 9:54 am

Lol nice. I should've taken a screenshot of the 50 storage chests holding a total of over 300k copper ore on my server.
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Re: [Public] Dedicated MP Server with Crash Detection

Post by Bisa » Sat Aug 01, 2015 10:15 am

NoPantsMcDance wrote:Lol nice. I should've taken a screenshot of the 50 storage chests holding a total of over 300k copper ore on my server.
like soemone made active providers with ore and ended up filling the storage? xD
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Re: [Public] Dedicated MP Server with Crash Detection

Post by DRBLN » Sat Aug 01, 2015 12:48 pm

Please coulld you start next map, which willl have height limit?

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Re: [Public] Dedicated MP Server with Crash Detection

Post by DRBLN » Sat Aug 01, 2015 2:46 pm

Please add FARL mod since next time.
For better rail laying

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Re: [Public] Dedicated MP Server with Crash Detection

Post by Gamingmaster025 » Sat Aug 01, 2015 4:06 pm

Hi forums,
first this is a great server and i had lot of fun playing on it but since the update to 1.22 and the reset the server is lagging if i connect.
Now the strange thing i have 25 mbits download and about 5 mbits upload (a little bit less) also if i ping the server is have mostly 69 ms ping. But other people on the server can prove that after i join lag is starting to happen.
I did everything possilbe (restarted my computer, factorio and my router and checked my network traffic with a programm and even with no other devices in my network and no up or download there is still lag. Now i wanted to ask you Bisa if you maybe could look in the server logs to see if its maybe a server side problem. One problem is also noticed is that if constantly ping the server that he sometimes (after ca. 10 pings) he refuces my conenction or something like that. I hope this problem can be fixed because i rly like the server.

Mfg Gamingmaster025

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