(alpha 12) Random CTD on win 8.1

Things that has been reported already before.
taigcris
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Burner Inserter
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Joined: Fri Jul 24, 2015 11:45 am
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(alpha 12) Random CTD on win 8.1

Post by taigcris »

Hello,
I'm experiencing various CTD tottally random. somtimes after playing a few hours, sometime after few minutes. I'm post de log after the text.

Code: Select all

   0.001 2015-07-23 21:29:31; Factorio 0.12.0 (Build 103, win64)
   0.001 Operating system: Windows 8 
   0.001 Read data path: C:/Program Files/Factorio/data
   0.001 Write data path: C:/Users/Pipo/AppData/Roaming/Factorio
   0.001 Binaries path: C:/Program Files/Factorio/bin
   0.772 Initialised Direct3D: NVIDIA GeForce GTX 750 Ti; driver: nvd3dumx.dll 9.18.13.5306
   0.803 Graphics options: [FullScreen: true] [VSync: true] [UIScale: 85%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: all]
   0.876 Loading mod core 0.0.0 (data.lua)
   0.881 Loading mod base 0.12.0 (data.lua)
   1.577 Initial atlas bitmap size is 16384
   1.580 Created atlas bitmap 16384x7658
  12.824 Info Updater.cpp:720: Downloading https://www.factorio.com/updater/get-available-versions?username=taigcris&token=<private>&apiVersion=2
  13.653 0 packages available to download (experimental updates enabled).
  13.694 Factorio initialised
  18.932 Loading map C:/Users\Pipo\AppData\Roaming\Factorio\saves\alpha12.zip
  19.024 Info Scenario.cpp:160: Map version 0.12.0-36
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\temp\factorio-5829127a\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
c:\temp\factorio-5829127a\src\util\logger.cpp (283): Logger::writeStacktrace
c:\temp\factorio-5829127a\src\util\logger.cpp (337): Logger::logStacktrace
c:\temp\factorio-5829127a\src\util\crashhandler.cpp (79): CrashHandler::writeStackTrace
c:\temp\factorio-5829127a\src\util\crashhandler.cpp (137): CrashHandler::SignalHandler
f:\dd\vctools\crt\crtw32\misc\winxfltr.c (372): _XcptFilter
f:\dd\vctools\crt\crtw32\startup\threadex.c (378): _callthreadstartex$filt$0
f:\dd\vctools\crt\crtw32\misc\amd64\chandler.c (162): __C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF9757A77D)
00007FFF9757A77D (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF975229FB)
00007FFF975229FB (ntdll): (filename not available): RtlRaiseException
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF9757993E)
00007FFF9757993E (ntdll): (filename not available): KiUserExceptionDispatcher
c:\temp\factorio-5829127a\src\surface\surface.cpp (72): Surface::getAdvancedTileSafe
c:\temp\factorio-5829127a\src\entity\heuristicentitysearch.cpp (30): HeuristicEntityIterator::HeuristicEntityIterator
c:\temp\factorio-5829127a\src\entity\transportbeltconnectable.cpp (216): TransportBeltConnectable::connect
c:\temp\factorio-5829127a\src\entity\transportbelttoground.cpp (307): TransportBeltToGround::setDirection
c:\temp\factorio-5829127a\src\graphics\buildingrenderer.cpp (249): BuildingRenderer::drawEntityToBeBuilt
c:\temp\factorio-5829127a\src\graphics\buildingrenderer.cpp (142): BuildingRenderer::drawBlueprintToBeBuilt
c:\temp\factorio-5829127a\src\graphics\buildingrenderer.cpp (114): BuildingRenderer::prepareBuildingInGame
c:\temp\factorio-5829127a\src\graphics\buildingrenderer.cpp (60): BuildingRenderer::prepare
c:\temp\factorio-5829127a\src\graphics\gamerenderer.cpp (120): GameRenderer::prepareJob
c:\temp\factorio-5829127a\src\gameview.cpp (754): GameView::prepareRender
c:\temp\factorio-5829127a\src\game.cpp (241): Game::prepareRender
c:\temp\factorio-5829127a\src\mainloop.cpp (208): MainLoop::prepare
c:\temp\factorio-5829127a\src\mainloop.cpp (450): MainLoop::tickStep
c:\temp\factorio-5829127a\src\mainloop.cpp (531): MainLoop::run
c:\temp\factorio-5829127a\src\main.cpp (347): wmain
f:\dd\vctools\crt\crtw32\startup\crt0.c (255): __tmainCRTStartup
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF95F81611)
00007FFF95F81611 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF975564AD)
00007FFF975564AD (ntdll): (filename not available): RtlUserThreadStart
5197.607 Error Util.cpp:45: Unexpected error occurred. You can help us to solve the problem by posting the contents of the log file on the Factorio forums.
Thanks for all
posila
Factorio Staff
Factorio Staff
Posts: 5440
Joined: Thu Jun 11, 2015 1:35 pm
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Re: (alpha 12) Random CTD on win 8.1

Post by posila »

Hi, thank you for the report.
This particular crash-log seems to be related to an issue with rotating blueprint that contains underground transport belts: https://forums.factorio.com/forum/vie ... 30&t=13644 . Other frequent known crashes are related to the new chain signals and getting out of car/tank near transport belts. All of these are fixed for the next update. Let us know if it crashes for you also in some other scenario.
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