[2.1.14] Stompers on Gleba have gone from occasional annoyance to full-scale war

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TV4Fun
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[2.1.14] Stompers on Gleba have gone from occasional annoyance to full-scale war

Post by TV4Fun »

Before upgrading to 2.1, Gleba would get the occasional stomper raid that my turrets could easily deal with. Since upgrading, I seem to get a horde of giant stompers coming and destroying my base roughly every minute. I know 2.1 added some new growth mechanics for enemies, and I appreciate wanting to make them a bit more challenging, but this is rapidly ceasing to be fun. I have taken out many stomper nests near my base, and more keep appearing, and they keep coming and destroying things before I have time to rebuild. I am having to completely neglect all of the other planets and focus full-time on personally defending Gleba from my spidertron. Nauvis now has no function other than to produce rockets to ship to Gleba, and I can't even think about expanding my defenses because they keep coming and stomping my production lines and power infrastructure before I can even get new defenses up.
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Alfonse215
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Re: [2.1.14] Stompers on Gleba have gone from occasional annoyance to full-scale war

Post by Alfonse215 »

I see a lot of nests that are very close to your farms. You're researching railgun stuff, so you're definitely post-Artillery. Have you considered using some on those nests?

In 2.0, there was a semi-common bug that would cause pentapods to just stop expanding. They had available chunks to expand to, but they just didn't. This gave many people (including myself) that pentapods are bad at expanding or had been pushed back too far to expand. No, it turns out it was just a bug.

Now that 2.1 has fixed it, you need to actually control territory on Gleba like on Nauvis. Which artillery does a good job of. Toss in some stationary Spidertrons to absorb the attacks from those artillery barrages, and you should be good.

Just make sure to station defenses well past your spore cloud.
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