TL;DR
Ability to add/edit additional keyboard shortcut to common UI elements.
What?
This started off with a google and mod portal search for seeing if there was a way to, with a key press, select the gear button to change the recipe in a placed building that already has a recipe set, without having to click on said gears.
After more thinking, there are additional elements that I use all the time that would make far simpler by adding a key, such as opening the circuit or logistic network panels for buildings, inserters, etc., without having to click the small buttons.
The buttons next to them, [search, close] already have associated key commands already so I imagine there is an existing framework.
This is also something you're unable to make macros for, as the buttons locations move depending on the object.
if we're adding wishlists, the ability to assign hotkeys to specific remote view surfaces would also be unbelievable; being able to set, say ctrl-~ for the space map, ctrl-1 for Nauvis, and ctrl-shift-1 for the first platform in my list would be a game (surface) changer.
Why?
Accessibility and ease of use for users that struggle with hunting and clicking on buttons with the mouse, and for power users that wish to streamline their workflow
Missing UI Keyboard Shortcuts
Post your ideas and suggestions how to improve the game.
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duncanthebard
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