[2.1.9] Desync, one player logged in to game hosted headless server
[2.1.9] Desync, one player logged in to game hosted headless server
Desync playing on a game hosted multiplayer on a headless server on my LAN. Only one player in game.
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- desync-report-2026-07-08_19-58-40.zip
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Re: [2.1.9] Desync, one player logged in to game hosted headless server
I looked into this and it looks like there's some fluid differences which caused a machine to run and produce some pollution. However, I have no idea *why* that might have happened. Do you know of any way to reproduce this desync?
If you want to get ahold of me I'm almost always on Discord.

