Add a "hide" button

Post your ideas and suggestions how to improve the game.

Moderator: ickputzdirwech

Green Cat
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Fast Inserter
Posts: 145
Joined: Tue Nov 05, 2024 7:14 pm

Add a "hide" button

Post by Green Cat »

Anything, including researchs (since post 30 for production makes no sense unless mods) or recepies (aka we still have the burner miner it just does not show up. to items.

This will allow us to remove a lot of the gallon that mods add. Like full evolution with rampant? only one tier to see. Or if less, then only selected few.

And if this is a property (aka similar to how circuit signal work) we can even use blueprints to "save" such preferences for when we want to update the list.
Due to personal issues I do NOT read replies. I have significant spelling issues, and IF I remember, I use AI to rewrite my ideas more clearly. You’re welcome to reuse any of my suggestions.
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