More prototype flags for the new features.

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More prototype flags for the new features.

Post by front »

We got a bunch of new features for radars and space platform hubs, and I'd like to get options to disable them. Sounds weird, but being able to disable cross platform logistics allows mods like this to exist, and let us replace those features to change the gameplay.

https://mods.factorio.com/mod/TFMG-platform-docking

Same for radars, I see that the new features just copied AAI signal transmissions but it would be nice if we could have more tools for radar progression, or just replace some of those features to add different limits to them.

I'm highlighting radars and platform hubs, but any feature you can put a toggle on without causing problems would be welcome in the long run. Just letting us tailor/replace things a little bit more.
FluidNatalie
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Re: More prototype flags for the new features.

Post by FluidNatalie »

+1

The second I saw the FFF I was concerned it would make docking mods impossible to implement with trusting the player doesn't use the vanilla feature or disabling it with some jank
oobanooba
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Re: More prototype flags for the new features.

Post by oobanooba »

+ as the creator of TFMG platform docking, I’d like to keep using platform docking as the main way to transfer items between platforms in my overhaul.
Bilka
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Re: More prototype flags for the new features.

Post by Bilka »

This request is not really actionable as is - you are asking for unspecified things to be possible to be disabled in unspecified ways. I'd have to guess whether you mean the ability for the radar to connect to the circuit network at all (which is already possible to disable), or whether you mean just the universe mode, or maybe just the channel selection for the universe mode. I'd have to guess whether you mean the ability to set requests by circuits on the hub, or the circuit wire selection for input output, or it putting its inventory contents into the logistic network for other entities to use in their conditions or what. I don't know whether you're looking for a runtime or prototype setting (or really only entries in data stage "flags") or any other details that would help us decide whether it's viable and design it. "Any feature that can be disabled" is even less useful for us - help us help you by telling us what you're looking for, instead of making us guess.
I'm an admin over at https://wiki.factorio.com. Feel free to contact me if there's anything wrong (or right) with it.
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Re: More prototype flags for the new features.

Post by front »

This request is not really actionable as is - you are asking for unspecified things to be possible to be disabled in unspecified ways. I'd have to guess whether you mean the ability for the radar to connect to the circuit network at all (which is already possible to disable), or whether you mean just the universe mode, or maybe just the channel selection for the universe mode. I'd have to guess whether you mean the ability to set requests by circuits on the hub, or the circuit wire selection for input output, or it putting its inventory contents into the logistic network for other entities to use in their conditions or what. I don't know whether you're looking for a runtime or prototype setting (or really only entries in data stage "flags") or any other details that would help us decide whether it's viable and design it. "Any feature that can be disabled" is even less useful for us - help us help you by telling us what you're looking for, instead of making us guess.
Thank you for the feedback, more like this.
https://lua-api.factorio.com/latest/pro ... _platforms

On a radar:
- circuit connection
- signal transmission on the current surface
- cross surface transmission

On a space platform hub:
- cross platform logistics
oobanooba
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Re: More prototype flags for the new features.

Post by oobanooba »

Specifically, yeah, I'd like a flag on the space platform hub prototype that allows me to set platform_item_transfers = false (or whatever you want to name it) That way I can continue to use platform docking as the main method for moving items between platforms in my mod.
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