Deconstruction planner: ability to deconstruct items in inventories

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everything-narrative
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Deconstruction planner: ability to deconstruct items in inventories

Post by everything-narrative »

What?
In map/radar view you can deconstruct items in inventories by clicking on them, summoning construction bots to fetch them. Like so:
Decon.png
Decon.png (27.77 KiB) Viewed 172 times
Deconstruction planners should be able to do this on a mass-scale, using filters.
Why?
The other day I wanted to transition several smelting arrays from solid fuel to rocket fuel and while I could get rid of stacks of fuel one at a time, I could not order it done en-masse.
How?
A tab in the deconstruction planner titled "Items", working like the other tabs: when selecting entities it orders deconstruction of all the items inside matching the filters. Like so:
Mockup.png
Mockup.png (41.88 KiB) Viewed 172 times
radical_larry
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Re: Deconstruction planner: ability to deconstruct items in inventories

Post by radical_larry »

That would also be really good if it applied to belts, so we would finally have a way to clear them out without rebuilding them
everything-narrative
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Re: Deconstruction planner: ability to deconstruct items in inventories

Post by everything-narrative »

radical_larry wrote: Thu Jun 18, 2026 9:46 am That would also be really good if it applied to belts, so we would finally have a way to clear them out without rebuilding them
Very good point!
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