It is possible to force the player back into remote view when a player exists it.
However, doing so will prevent the player from opening pause menu, since pressing escape exits remote view first.
When a player is inside a space platform however, remote view is forced, and pressing escape opens pause menu as normal.
I'm asking to be able to turn on this forced remote view outside of platforms. All that would be needed in such state is for escape button to not change their controller and open pause menu instead.
Locking player to remote view
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