wireless connection of logistics boxes

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Demyan
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wireless connection of logistics boxes

Post by Demyan »

Incorrect operation of logistics boxes during wireless transmission of content, which only starts working if the product is connected somewhere
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boskid
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Re: [2.0.76] Bug with wireless connection of logistics boxes

Post by boskid »

Thanks for the report however this is working as intended. Circuit logic only ever works when entity has circuit wires connected. Even if this was to be changed, the circuit condition needs to get the values from a circuit wire and if there are no wires connected, the condition would be effectively frozen as the values it would see would be always a constant 0 making the condition effectively useless.
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Re: [2.0.76] Bug with wireless connection of logistics boxes

Post by Demyan »

Yes, but the conductor is just connected to the floor; it is not connected to the logistics network.
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Re: [2.0.76] Bug with wireless connection of logistics boxes

Post by Rseding91 »

That connector is not reading the logistic network. It is reading the circuit network.
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Re: [2.0.76] Bug with wireless connection of logistics boxes

Post by Demyan »

Then this is not a correct execution of the algorithm, why can't a box without a wire control its state? If the wire is simply connected to the air, it begins to control its state
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Re: [2.0.76] Bug with wireless connection of logistics boxes

Post by Rseding91 »

Logistic chests do not support controlling them through the wireless logistic connection. That is why there is no “logistics” button at the top right. Just circuit network.
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Re: [2.0.76] Bug with wireless connection of logistics boxes

Post by Demyan »

If you connect the wire to the ground, you can activate the condition-based shutdown, and the drones won't bring anything to the box until the condition is met. In other words, as long as there are more than 100 plates in the box, the box won't work. However, as soon as there are fewer than 100 plates in the box, the box will turn on. This works if the wire is simply connected to a tree. If the wire is not connected, the conditions cannot be met because they are not active.
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Re: [2.0.76] Bug with wireless connection of logistics boxes

Post by boskid »

If you connect red wire and a green wire, you will notice that a condition for "iron-plate < 100" becomes false when chest has only 50 plates, because chest will send its content to the red wire and to a green wire, and as such the condition will see 50 plates on each wire and condition will evaluate to false. Circuit conditions are tightly related to values on a circuit wire and if there is no wire then circuit conditions simply do not work.
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Re: [2.0.76] Bug with wireless connection of logistics boxes

Post by Demyan »

?
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Re: [2.0.76] Bug with wireless connection of logistics boxes

Post by Rseding91 »

You are simultaneously reading the chest contents to the circuit network and enabling the chest based off the results of the circuit network. The chest sends its contents to the circuit network and then reads from the circuit network to check the condition.
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Re: wireless connection of logistics boxes

Post by Demyan »

Is it necessary? I can just make the box count itself, I have extra wires, I have a logic, and some boxes are just connected to the air. Logically, the box can already count what's in its network. I have many boxes connected like this, and they're all just connected to the air.
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Re: wireless connection of logistics boxes

Post by Rseding91 »

What is the point of enabling/disabling the chest based off the contents of the chest? That's functionally the same as setting the request for "200 iron plates". When there are 200 or more the chest will stop requesting more. When there are less than 200 it will start requesting more.
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Re: wireless connection of logistics boxes

Post by Demyan »

Rational use of drones and resources - when the box is disabled, the drones will not fly and constantly carry the specified amount. They will stop when the box contains less than the specified amount and will start carrying again.
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Re: wireless connection of logistics boxes

Post by Rseding91 »

Assuming robot capacity of 4:

Scenario 1:

1. The chest has 4 items removed -> 1 robot is sent to add max-capacity (4) items
2. The chest has 4 items removed -> 1 robot is sent to add max-capacity (4) items
3. The chest has 4 items removed -> 1 robot is sent to add max-capacity (4) items

Scenario 2:

The chest has 12 items removed -> 3 robots are sent to add max-capacity (4) items each

In both scenarios 3 total robots are sent and 12 total items are delivered.

It does not matter if the robots get sent as-things-are-removed or many are sent in bursts. The same number of robots and the same number of items will be used.
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Re: wireless connection of logistics boxes

Post by Demyan »

Yes, but in the case of constant consumption, and on legendary factories and on legendary lighthouses with legendary speed modules, the drones will fly constantly. If you need to produce items on 150 slabs and don't need any more, the drones will only bring items when you need them, but if you don't need them, the drones will sit and wait. During the waiting period, you can switch them to another task, and this is where the optimization lies. It's better to bring the required quantity once rather than constantly keeping the specified quantity.
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Re: wireless connection of logistics boxes

Post by Nemoricus »

Demyan wrote: Tue May 26, 2026 4:54 pm Yes, but in the case of constant consumption, and on legendary factories and on legendary lighthouses with legendary speed modules, the drones will fly constantly. If you need to produce items on 150 slabs and don't need any more, the drones will only bring items when you need them, but if you don't need them, the drones will sit and wait. During the waiting period, you can switch them to another task, and this is where the optimization lies. It's better to bring the required quantity once rather than constantly keeping the specified quantity.
It sounds like you want some hysteresis, but to do that you need combinators to disable the chest when the contents are above the high threshold and reenable it when it falls below the low threshold.
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Re: wireless connection of logistics boxes

Post by Demyan »

Nemoricus wrote: Tue May 26, 2026 5:09 pm
Demyan wrote: Tue May 26, 2026 4:54 pm Yes, but in the case of constant consumption, and on legendary factories and on legendary lighthouses with legendary speed modules, the drones will fly constantly. If you need to produce items on 150 slabs and don't need any more, the drones will only bring items when you need them, but if you don't need them, the drones will sit and wait. During the waiting period, you can switch them to another task, and this is where the optimization lies. It's better to bring the required quantity once rather than constantly keeping the specified quantity.
It sounds like you want some hysteresis, but to do that you need combinators to disable the chest when the contents are above the high threshold and reenable it when it falls below the low threshold.
Yes, it turns out that if you connect the wire to the floor, you don't need any combinators. You either need to disable this malfunction or make it normal without additional (unnecessary) wires
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Re: wireless connection of logistics boxes

Post by Nemoricus »

If you want bots to take a break from delivering to a chest, you need to define a high threshold where they stop delivering, like 200. Then you need to define a low threshold where they start delivering again until they hit the high threshold again, like 100.

So once the chest hits 200 items, it stops requesting until it drops below 100. When it does, it will get deliveries until it’s above 100. This needs combinators to do.

It sounds like you’re defining a single threshold, which would not do what it seems like you want it to.
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