[2.0.73] Crash loading save (Entity::getMaxWireDistance)

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sadris
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[2.0.73] Crash loading save (Entity::getMaxWireDistance)

Post by sadris »

I have an older save that has a bunch of planet mods. I am currently playing a Krastorio2 Spaced Out game. I wanted to load my older save to copy a BP off. It warned me that several mods were missing; I did not care.

Fatal crash on loading the older save.

Logfile and older save is here: https://www.dropbox.com/scl/fo/35erlgpe ... wljxt&dl=0
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boskid
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Re: [2.0.73] Crash loading save (Entity::getMaxWireDistance)

Post by boskid »

Thanks for the report and for the save file. Issue is now fixed for the next release. This issue is caused by removal of electric poles and assemblers on load where electric poles attempt to rewire circuit wires and by doing so they touch assemblers in a partially removed state triggering the crash.
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