steam, space-age
I have a circuit that discards items when there are more than a certain number in the space platform.
It uses the Selector Combinator to select items that have more than x stacks in the Space Platform hub.
I was trying to construct, with "Auto request missing construction materials enabled" and noticed my thrusters would start to build and then stop.
It took a while to realize they were being chucked off the side of my platform. I was only requesting a single stack of thrusters, and only discarding item with more than 5 stacks in the hub.
I started watching the circuit network and saw a signal flash right when the cargo pod lands at the space platform.
[2.0.72] Invalid circuit signals when cargo pod arrives at platform
[2.0.72] Invalid circuit signals when cargo pod arrives at platform
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- factorio-current.log
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Re: [2.0.72] Invalid circuit signals when cargo pod arrives at platform
Thanks for the report however the issue is with your combiantor setup. Signals take a tick to propagate between machines and the green wire is being delayed by 2 machines (red -> stack size and stack size -> green). So for 1 tick the red signal is > the green and it is sent to the inserter.
If you want to get ahold of me I'm almost always on Discord.

