Blueprint Parameters

Don't know how to use a machine? Looking for efficient setups? Stuck in a mission?
Executer
Burner Inserter
Burner Inserter
Posts: 10
Joined: Sun Nov 23, 2014 11:23 pm
Contact:

Blueprint Parameters

Post by Executer »

I'm trying to setup a blueprint with parameters. 1 machine, 2 inserters. I'm trying to have it parameterized so that it asks for the recipe when placing it, and then have the two inserters set to the two output items.

Currently trying to have it work on biochambers. I set the machine as parameter 0, this works, and placing the blueprint asks what recipe you want the biochamber set to. How can I configure the two inserters to be set as "recipe's output item 1" and "recipe's output item 2"?

Image

I've tried setting them as "ingredient of" but that just sets them to either yumako or jellynut or whatever the recipe's ingredient is (as expected) I can have them be their own parameter, but then you have to manually go in and select what to have the filters be, which is not really better than just manually setting the filters after placing the blueprint.

Image

I'm guessing I'm just missing something super obvious, can someone help me out please?
evanrinehart
Long Handed Inserter
Long Handed Inserter
Posts: 63
Joined: Fri Jul 31, 2020 11:16 pm
Contact:

Re: Blueprint Parameters

Post by evanrinehart »

This feature has been suggested elsewhere on the forum and doesn't seem to exist yet. But one thing you can do here is just "hardcode" the filters on one inserter to mash + jelly, the other one to both kinds of seeds. Then you only need 1 parameter to pick the recipe.
Post Reply

Return to “Gameplay Help”