Evolution Slowdown Question

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TheSAguy
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Evolution Slowdown Question

Post by TheSAguy »

It seems that the evolution rate decreases the closer you get to 1 or 100%.
I think I recall seeing this somewhere, but can't find that info searching.

First, is this the case?
Second, is it an exponential factor from the start that just gets bigger the loser you get to 100% evolution?
Does it affect all 3 sources that affect evolution: Time, pollution and killing nests?

Anyone know the math behind this?

Thanks.
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ssilk
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Re: Evolution Slowdown Question

Post by ssilk »

Moved from General.
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Koub
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Re: Evolution Slowdown Question

Post by Koub »

Would you by chance be looking for this ?
Koub - Please consider English is not my native language.
TheSAguy
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Re: Evolution Slowdown Question

Post by TheSAguy »

Koub wrote:Would you by chance be looking for this ?
Guess I should read a little closer:
The percentages are applied on the base of (1 - current_evolution_factor). So for instance destroying the enemy spawner in the beginning of the game results in increase of evolution factor by 0.005 (half a percent) while doing this when the evolution factor is 0.5 the increase is only 0.0025 (quarter a percent).
Thanks,.
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Re: Evolution Slowdown Question

Post by PROTOS »

all 3 play the role of evo if you to donw gred it the look for devoltion
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