My latest few saves (and autosaves) unfortunately crash when attempting to load, though older saves in the same world appear to load fine. This crash occurs when loading singleplayer or multiplayer, and I've tried various combinations of disabling/enabling mods with seemingly no change in behaviour.
I was in the middle of redesigning how my platform/landing pad requests work, and updating some of my platforms to a newer design.
Attached are:
- Log file
- 'save-crash-on-load.zip' - One of the crashing saves
- 'save-before-crashing.zip' - A save from earlier in the day which loads fine. Presumably something I did between the two saves is the culprit.
- Crash dump
- 'mods.zip' - My mods dir is larger than the permitted upload size due to the HD age mods, so I've zipped all the mods + settings except for those. I wouldn't consider this a heavily modded playthrough, but there are certainly some there that might affect the energy system or inserters (both of which I see mentioned in the crash log but I don't know how relevant that is)
If there's something I can do to recover my broken saves I'll be very happy. I did quite a lot of circuit stuff in that session that I don't want to have to redo!
Cheers
[2.0.72] Crash loading save 'Error ElectricEnergySource.cpp:496: Can't transfer'
[2.0.72] Crash loading save 'Error ElectricEnergySource.cpp:496: Can't transfer'
- Attachments
-
- mods.zip
- (64.25 MiB) Downloaded 7 times
-
- factorio-dump-current.dmp
- (1.33 MiB) Downloaded 9 times
-
- factorio-current.log
- (32.16 KiB) Downloaded 9 times
-
- save-before-crashing.zip
- (144.24 MiB) Downloaded 8 times
-
- save-crash-on-load.zip
- (146.29 MiB) Downloaded 6 times
Re: [2.0.72] Crash loading save 'Error ElectricEnergySource.cpp:496: Can't transfer'
Just out of interest I also span up a factorio server via Docker (both with and without mods) and tried to load the save. Sadly, pretty similar error.
- Attachments
-
- factorio-current.log
- (6.19 KiB) Downloaded 12 times
