[2.0.72] LuaTrain.killed_players doesn't appear to work.

BurninSun
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[2.0.72] LuaTrain.killed_players doesn't appear to work.

Post by BurninSun »

https://lua-api.factorio.com/stable/cla ... ed_players
killed_players.png
killed_players.png (12.79 KiB) Viewed 207 times
New single player, no mods game. Setup an automatic train running in a circle. Get run over by the train.
After respawn:
/c game.print(serpent.block(game.player.selected.train.killed_players)) prints {}
Expected the table to be populated with [1] = 1
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boskid
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Re: [2.0.72] LuaTrain.killed_players doesn't appear to work.

Post by boskid »

Thanks for the report. Issue is now fixed for 2.1.
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