[2.0.72] Save file not loading anymore due to corrupted id

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Arlun
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[2.0.72] Save file not loading anymore due to corrupted id

Post by Arlun »

Hi,

I read about the corrupted save file problem and its causes. I already checked my hardware, so far no issues found. What I did last in the save, I cannot say for sure, I was in the process of upgrading my Vulcanus base.

Nevertheless I would love to get this save file back, if possible. I plan to rebuild my PC with new hardware and would love to continue the save there, because I allready have almost 180 hours of work in it. I attached the file with the hope, someone might be able to save it. Also attached the error I am seeing on loading. Unforntunatly all my autosaves and also my steam cloud save are affected.

Thanks in advance! And happy holidays!
Attachments
error
error
error_factorio.PNG (19.2 KiB) Viewed 233 times
Space Age_.zip
The corrupted save
(27.2 MiB) Downloaded 11 times
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boskid
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Re: [2.0.72] Save file not loading anymore due to corrupted id

Post by boskid »

Looking at the save file it seems to be the same type of corruption as in 127574 - one of the entities was saved without data of its energy source, making this save file unloadable because game was confused about meaning of various bytes on read (misinterpreting lack of control behavior as a burner energy source and then thinking that 5 saved filters as inventory of size 5 for the burner's fuel inventory). Issue appeared on the energy source of bulk-inserter on nauvis at position {244.5, 169.5}, there was no data about energy source saved while the code is unable to not save this data unless a hardware issue is present. Digging slightly more in the save file i was able to fill about 12 bytes of missing data and the save file seems to be now loading.
Attachments
132163-Space Age_-fixed.zip
(22.92 MiB) Downloaded 13 times
Arlun
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Re: [2.0.72] Save file not loading anymore due to corrupted id

Post by Arlun »

Awesome work thank you, the save works again. Everything on Nauvis was frozen in time, but "restarted" after reactivating a constant combinator. Thank you very much, especially for doing this one day before christmas!
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