It would be handy to have the FluidPrototype visualization_color property readable at runtime from LuaFluidPrototype.
It's not so hard to just calculate it in control, but if a mod defines a custom value it seems there's no way to know what it is.
Add visualization_color to LuaFluidPrototype (runtime)
Re: Add visualization_color to LuaFluidPrototype (runtime)
Thanks for pointing this out, added for 2.0.77.
I'm an admin over at https://wiki.factorio.com. Feel free to contact me if there's anything wrong (or right) with it.

