[boskid][2.0.69] Undo forgets to re-place the wires if previously marked constructions were deconstructed manually

DodoBello
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[boskid][2.0.69] Undo forgets to re-place the wires if previously marked constructions were deconstructed manually

Post by DodoBello »

Topic:
  • The Undo function (Undo button) forgets to re-place the wires (red, green, copper) if previously marked constructions (crossed out in red) were deconstructed manually (right mouse button).
Reproduction steps:
  1. Place three iron chests next to each other.
  2. Connect all three chests with green wires.
  3. Use the Deconstruction Planner to mark everything.
  4. Deconstruct everything manually (right mouse button).
  5. Use the Undo button to place it again as ghosts.
Actual result:
  • Note that wires are missing and were not placed as ghosts.
Expected result:
  • Chests are connected with wires as before.
Additional information:
  • This is particularly critical because it's often not immediately noticeable when a wire (red/green/copper) is no longer connected in a circuit network.
  • This is especially noticeable when mods like "Autobuild" are used.
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