"The Approverator"

This is the place to request new mods or give ideas about what could be done.
Tohim
Burner Inserter
Burner Inserter
Posts: 17
Joined: Fri Oct 13, 2023 6:00 pm
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"The Approverator"

Post by Tohim »

I'd like to make a patch for Construction Approvals (https://mods.factorio.com/mod/Construct ... rContinued) that fixes it's problem with the Placeholder Entities it uses to function cluttering the UI with Missing Construction Material alerts:
alerts1.png
alerts1.png (71.64 KiB) Viewed 147 times
alerts2.png
alerts2.png (71.71 KiB) Viewed 147 times
I've discussed solutions to this problem with the mod author in the past, but they've been inactive for a while now so I'd like to create my own solution. My current idea is to add a new building that, when placed, supplies the construction network with an infinite amount of Placeholder Entities, but doesn't let construction robots actually take any; Thus preventing said entities from being counted as "missing", without affecting anything else.
Would this be possible to add, and if so, how? If not, what are some other ideas for an efficient solution?
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