As per bug reporting guidelines:
1. What did you do?
During my Lazy Bastard playthrough I made a mistake and I crafted one item too many. Instead of loading an autosave I saved the game, loaded replay from the savefile and I played the replay almost all the way through. Finally from replay playback I created a new savefile, at a point just before said mistake happened. Then I loaded that new savefile.
2. What happened?
Lazy Bastard achievement tracking reset to 0. It persists through closing and re-opening the game, so I suspect it's not just a visual bug.
3. What did you expect to happen instead? It might be obvious to you, but do it anyway!
I expected it to stay at ~105 or so it should be at.
4. Does it happen always, once, or sometimes?
It always happens. I've first found it in 2.0.60, I've verified it also happens in Latest Experimental Version.
I attached (nearly) minimal working example - fresh savefile (Test.zip), with only 4 iron gear wheels crafted from 8 starting iron plates and nearly identical savefile (Test2.zip) created from replay, with those gears already in the inventory, but manual crafted item tracker at 0, and log file for good measure.
[2.0.64] Savefiles created from replay playback have incorrect hand-crafted item count.
[2.0.64] Savefiles created from replay playback have incorrect hand-crafted item count.
- Attachments
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- Test.zip
- (1.24 MiB) Downloaded 12 times
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- Test2.zip
- (1.22 MiB) Downloaded 12 times
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- factorio-current.log
- (8.34 KiB) Downloaded 12 times