[2.0.58-1] Texture clipping Belt - Vulcanus cliff

Things that has been reported already before.
ANGRYSMILEY
Manual Inserter
Manual Inserter
Posts: 1
Joined: Thu Jul 03, 2025 1:39 pm
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[2.0.58-1] Texture clipping Belt - Vulcanus cliff

Post by ANGRYSMILEY »

I was dragging a blue belt on Vulcanus and noticed certain cliffs will clip through the texture.
Close up of texture
Close up of texture
Screenshot 2025-07-03 162441.png (949.27 KiB) Viewed 107 times
When placing a belt facing north directly next to a cliff, the cliff texture clips through.
Zoomed out
Zoomed out
Screenshot 2025-07-03 160851.png (6.41 MiB) Viewed 107 times

-Tested with yellow-red-blue belts, all have the same issue.
-Also happens when having bots place the belt.
-Also happens when a belt corner gets placed from west to north.
-Happens only in specific locations.
-If I break the clipped belt and replace it, the problem persists.


Steps:
Find a Vulcanus cliff going diagonally to the north east or north west.
Place a belt on the north side of the cliff as close to it as possible.
Trace around the cliff with belts until you find the locations where textures will clip.
I only found the issue when the belt gets placed on the "map-generator-collision-rectangles" that are visible from the Debug Settings menu.
Zoomed out with "map-generator-collision-rectangles"
Zoomed out with "map-generator-collision-rectangles"
Screenshot 2025-07-03 160851(2).png (5.03 MiB) Viewed 107 times

The save does have a few mods. But nothing visual AFAIK.
Attachments
MedalTVFactorio20250703163903.mp4
15s Video of texture clipping
(27.8 MiB) Downloaded 7 times
Space Age 2025.zip
Full save file
(21.45 MiB) Downloaded 8 times
factorio-current.log
Log file
(25.2 KiB) Downloaded 5 times
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