I can't seem to find the root cause of why the game renders differently when maximized or at full screen versus when windowed (Even a few pixels smaller than maximized).
I'm on Ubuntu 24.04, using gdm/X11. I've got the latest published nvidia ubuntu drivers: 570.133.07.
Side by side comparison (Left Not maximized), Right (Maximized)
Even growing like 5 px to maximize it drops my FPS at a minimum of 10 FPS, usually ~ 20FPS. I'm trying to determine what happens different when an app is maximized vs when not.
VSync is disabled, PowerMizer is set to Prefer Maximum Performance in nvidia settings, and I even experimented with the `SDL_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR=0` flag when launching. I cannot for the life of me find out why my FPS drops so drastically after a simple maximize.
I did try digging into apitrace to see if the opengl calls varied drastically, but I couldn't effectively decipher the trace file (Mainly because the game rendered badly the entire time during the tracing session, there wasn't a huge noticeable shift). If someone wants to try to analyze, I posted the two trace files here (One trimmed down to just 2 frames (frame 400 and frame 476, before and after maximizing the window):
https://drive.google.com/drive/folders/ ... sp=sharing
[2.0.57] ~10 FPS Drop when maximized/fullscreen
Anything that prevents you from playing the game properly. Do you have issues playing for the game, downloading it or successfully running it on your computer? Let us know here.
[2.0.57] ~10 FPS Drop when maximized/fullscreen
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