[2.0.55] Malformed changelog causes 1 second freeze

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Yodo
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[2.0.55] Malformed changelog causes 1 second freeze

Post by Yodo »

Steps to reproduce:
0. Open Factorio 2.0.55
1. Go to the mod portal and click on a mod with an incorrectly formatted changelog: https://mods.factorio.com/mod/Testbenchcontrols for example (I have reported the issue to them)

What happens:
The game freezes for about 1 second, after which the mod info is displayed.

What I expected:
No freeze, or at least a shorter one. Mods with a correctly formatted changelog seem to open instantly. I've attached logs showing the issue.

I'm not sure if this can be fixed, but reporting this here in case you didn't know about it yet.
Attachments
factorio-current.log
(18.81 KiB) Downloaded 7 times
Have you considered using flow routers instead of balancers?
Roboport + Land mines > Behemoth Worm > (Legendary) Flamethrower turret
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boskid
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Re: [2.0.55] Malformed changelog causes 1 second freeze

Post by boskid »

Cannot reproduce.

Please make sure you have `log-stack-trace-on-non-critical-exception` hidden setting at its default value (disabled).
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Yodo
Long Handed Inserter
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Posts: 65
Joined: Sat Dec 30, 2023 4:27 pm
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Re: [2.0.55] Malformed changelog causes 1 second freeze

Post by Yodo »

Ah, disabling that hidden setting solved the freeze for me. Thanks!

I think I enabled it for mod testing, or maybe just because it seemed nice when I saw it. I'm not sure if there's anything to fix then (except mod's change-logs).
Have you considered using flow routers instead of balancers?
Roboport + Land mines > Behemoth Worm > (Legendary) Flamethrower turret
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