Fulgora bootstrap
Moderator: ickputzdirwech
Re: Fulgora bootstrap
You can recycle scrap by hand to get those items.
I'm an admin over at https://wiki.factorio.com. Feel free to contact me if there's anything wrong (or right) with it.
-
- Filter Inserter
- Posts: 355
- Joined: Sat Oct 07, 2023 6:44 am
- Contact:
Re: Fulgora bootstrap
Iirc there was actually a problem with getting iron sticks for power poles but those got added to the drop table of one of the doodads at some point.
Re: Fulgora bootstrap
... Well, you indeed can. Color me stupid.
On the other hand, I completed a couple of runs and created a base on Fulgora a couple more times, and I never "recycled" a piece of scrap by hand, not even once. The idea didn't even occur to me. So far this never came up because I just had both on the platform as supplies to build a rocket silo, or I just resorted to shipping Processing Units and creating some Concrete from scratch.
This is obviously not a big deal, but it still might be a good idea to just have those resources available on the planet. For, let's say, "less observant" players. It doesn't change anything about the core challenge.
On the other hand, I completed a couple of runs and created a base on Fulgora a couple more times, and I never "recycled" a piece of scrap by hand, not even once. The idea didn't even occur to me. So far this never came up because I just had both on the platform as supplies to build a rocket silo, or I just resorted to shipping Processing Units and creating some Concrete from scratch.
This is obviously not a big deal, but it still might be a good idea to just have those resources available on the planet. For, let's say, "less observant" players. It doesn't change anything about the core challenge.
Re: Fulgora bootstrap
I think enough people miss the option of hand-recycling scrap that it would make sense to highlight it somehow.
Putting it in a tip/tutorial is the obvious way. Another way would be to rearrange the tech tree so that you need to hand-recycle some scrap as a trigger to unlock Recycler, but that would remove the role of the vault ruin.
Putting it in a tip/tutorial is the obvious way. Another way would be to rearrange the tech tree so that you need to hand-recycle some scrap as a trigger to unlock Recycler, but that would remove the role of the vault ruin.
-
- Fast Inserter
- Posts: 130
- Joined: Tue May 24, 2016 1:55 pm
- Contact:
Re: Fulgora bootstrap
When I first landed on Fulgora, it didn't even occure to me that you could drop stuff from orbit without a landing pad on the surface... We both managed to build our factory there any way, kind of impresive game design in it's own wayberniszon wrote: Tue Jun 10, 2025 2:29 pm On the other hand, I completed a couple of runs and created a base on Fulgora a couple more times, and I never "recycled" a piece of scrap by hand, not even once. The idea didn't even occur to me.
