I saved and loaded multiple times already but now i can't load the game anymore, due to hard crashing with the following:
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Factorio crashed. Generating symbolized stacktrace, please wait ...
C:\Users\build\AppData\Local\Temp\factorio-build-kBP7qd\src\Energy\ElectricNetwork.cpp(641): ElectricNetwork::checkStatisticsConsistency
C:\Users\build\AppData\Local\Temp\factorio-build-kBP7qd\src\Map\MapSetupHelper.cpp(186): MapSetupHelper::MapSetupHelper
C:\Users\build\AppData\Local\Temp\factorio-build-kBP7qd\src\Map\Map.cpp(854): Map::setupEntities
C:\Users\build\AppData\Local\Temp\factorio-build-kBP7qd\src\Scenario\Scenario.cpp(293): Scenario::loadFactory
C:\Users\build\AppData\Local\Temp\factorio-build-kBP7qd\src\Scenario\ParallelScenarioLoader.cpp(190): ParallelScenarioLoader::doLoad
C:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\include\thread(56): std::thread::_Invoke<std::tuple<void (__cdecl*)(MapInterface,ParallelScenarioLoader *,MapDeserialiser *,enum InputType,InputSource *,MultiplayerManagerBase *,NamedBool<EnableReplayTag>),MapInterface,ParallelScenarioLoader *,MapDeserialiser *,enum InputType,InputSource *,MultiplayerManagerBase *,enum NamedBool<EnableReplayTag>::Enum>,0,1,2,3,4,5,6,7>
minkernel\crts\ucrt\src\appcrt\startup\thread.cpp(97): thread_start<unsigned int (__cdecl*)(void *),1>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFAA40A257D)
00007FFAA40A257D (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFAA57AAF08)
00007FFAA57AAF08 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
115.615 Error ElectricNetwork.cpp:641: Missing statistics. Connected entities dump:
115.615 Error CrashHandler.cpp:643: Received 22
Logger::writeStacktrace skipped.
115.645 Info CrashHandler.cpp:318: Executable CRC: 1581257683
As far as i saw in the log, all the mods that are used are listed