I'd like to have access to this property in runtime stage:
https://lua-api.factorio.com/latest/pro ... ger_effect
This is needed to properly calculate where promethium chunks are coming from, because the chunks are not spawning directly. I guess factoriopedia also uses this piece of information internally to show in the "Yields"/"Gathered from" sections.
runtime access to asteroid dying effects
Re: runtime access to asteroid dying effects
Added for the next release.
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