Some Visual BP Comparison Methods

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reda929
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Some Visual BP Comparison Methods

Post by reda929 »

Hi!
Welcome, you amazing community of The Amazing Game, especially you Wube Software lads!
So I haven't been following the amazing game for a year or so; only downloading latest update every few months but not the forum, so some suggestions are already or to some extent implemented, at least in some mod.
TL;DR
Some Visual BP comparison methods
What?
personally, I have accumulated a lot of bps, some are identical copies
Since I don't know if it's possible to visually compare red wire network (which I use a LOT) and train conditions, I had to compare the BPs exported strings before inferring duplicability, which is as everyone knows is too slow, even for few 20 BPs.
So instead of a complicated visual display, I suggest a simple and a somewhat complicated approach.
1- simple approach: show first X (maybe 20) chars of their exported strings, that one can compare without copying and pasting, and better, make a new thing like a book to insert BPs into and export their strings and names to a single string of multiple lines (line per BP).
2- bit complicated approach: use a super-imposed view of a BP over the other. I know it would only work on BPs whose dimensions are identical and of same offset, but a simple semi-invisible and red-colored entities would indicate which entities don't match, either in type or conditions, whose tooltip shows the index of those BPs (1 and 3 match, but 1, and by extension 3, differ from 2 and 4). Oh, you consider 2 as the frame of reference? It differs from 1, 3 and 4 (like it's not like this entity in 2 and 4 are the same).
Why?
easier BP comparison
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