It’d be super nice to have for new damage types that mods add, and want to buff those types without them being directly tied to ammo.
Damage-specific bonus SimpleModifiers
- MrSmoothieHuman
- Fast Inserter

- Posts: 161
- Joined: Sat Aug 05, 2023 1:20 am
- Contact:
Damage-specific bonus SimpleModifiers
Wanted to ask about a new SimpleModifier for technologies that’d let you specify a specific damage type (Acid, Physical, Impact, etc) and increase its amount by an arbitrary value - essentially how the ammo bonuses work, but for damage
It’d be super nice to have for new damage types that mods add, and want to buff those types without them being directly tied to ammo.
It’d be super nice to have for new damage types that mods add, and want to buff those types without them being directly tied to ammo.
coder? i hardly know her!
Re: Damage-specific bonus SimpleModifiers
Oh I love this idea. Would encourage actually adding more damage types.
Problem I see with this, is that (afaik) some things that cause damage don't actually have a force associated with them...
Problem I see with this, is that (afaik) some things that cause damage don't actually have a force associated with them...