[boskid][2.0.47] Inserter arm rotation speed doesn’t respect modded Normal quality

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thesixthroc
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[boskid][2.0.47] Inserter arm rotation speed doesn’t respect modded Normal quality

Post by thesixthroc »

If the level of the Normal quality is set greater than zero, then unlike most entities Normal inserters still act as if the level is zero.

This can be observed in https://mods.factorio.com/mod/Inverted-Quality
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boskid
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Re: [boskid][2.0.47] Inserter arm rotation speed doesn’t respect modded Normal quality

Post by boskid »

Thanks for the report. This issue should be now fixed for 2.0.48.
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