Controls issue - "Build ghost" acts partially like "Super-forced build"

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Adam.Podstavka
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Controls issue - "Build ghost" acts partially like "Super-forced build"

Post by Adam.Podstavka »

[2.0.43]
Hi all,
In late game I've run to an issue when I cannot place ghosts as I am used to - blue parts gets placed as ghost, red parts of blueprint are not placed, whatever is beneath gets preserved.

This happens because I have researched cliff explosives and foundations - and so I can build practically anywhere.
What I expect from "Super-forced build", I get now from "Build ghost" as well.

So now whenever I am using some bigger blueprint I like, to expand faster, I always have to
1) turn off my roboport
2) place the blueprint
3) remove parts of blueprint with foundations manually
4) remove the cliff destroy markers
5) turn on my roboport back
6) sit back and watch 1-2 seconds to have all wonderfully built by my fast bots
All that whilst I would expect to do only steps 2) and 6) as I did earlier in the game. I like to respect the terrain in some places + I don't want to overuse expensive foundations.

Am I missing something? I was trying to find another hotkey for "soft" placing blueprints, but did not find any.

Basically my issue is, that only difference between "Build ghost" and "Super-forced build" actions is that the latter replaces my buildings. I would expect the former to not destroy cliffs and not to build landfills and expensive foundations.

Thank you for any reactions and have a great day!
jdrexler75
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Re: Controls issue - "Build ghost" acts partially like "Super-forced build"

Post by jdrexler75 »

The foundations are probably part of your blueprint. You can edit the blueprint and remove them (right-click the icon).
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