Per surface runtime control of MapSettings

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Atraps003
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Per surface runtime control of MapSettings

Post by Atraps003 »

For example it would be interesting for scenarios to be able to change game.map_settings.pollution.enemy_attack_pollution_consumption_modifier of nauvis and gleba individually.


Nice to have-
PollutionMapSettings
EnemyEvolutionMapSettings
EnemyExpansionMapSettings
AsteroidMapSettings

Less important-
UnitGroupMapSettings
PathFinderMapSettings
SteeringMapSetting
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