Created a Vulcanus Ribbonworld.
What happened? With the debug option "show-segmented-units-on-chart" enabled it makes more sense what is going on: What did you expect to happen instead? It might be obvious to you, but do it anyway!
Demolisher would respect "Out of Map (Tile)" boundaries, if they are able to turn in a different direction.
Does it happen always, once, or sometimes?
- Using the "Ribbon World" map gen preset, or any non-Infinite "Width" / "Height" Map Generation setting
- If you spawn a Demolisher on a Space Platform smaller than their turn radius (in Map Editor mode).