I believe it is bug, because Crusher runs the recipe on ".. asteroid chunk" signal, not only on ".. asteroid crushing" signal which is the recipe.
For example:
It in some way ruins my logic with signals.
Crusher runs ".. Asteroid crushing" on "chunk" signal
-
- Burner Inserter
- Posts: 7
- Joined: Thu Mar 27, 2025 1:38 am
- Contact:
Re: Crusher runs ".. Asteroid crushing" on "chunk" signal
It receives an item signal, so it sets a recipe that produces the item.
-
- Burner Inserter
- Posts: 7
- Joined: Thu Mar 27, 2025 1:38 am
- Contact:
Re: Crusher runs ".. Asteroid crushing" on "chunk" signal
But it is not a recipe signal. For example I want to use advanced asteroid crushing process, but this signal could be overwriten just with item signal?
I believe it is wrong
Or I just want to check quantity of asteroids...
I believe it is wrong
Or I just want to check quantity of asteroids...
-
- Burner Inserter
- Posts: 7
- Joined: Thu Mar 27, 2025 1:38 am
- Contact:
Re: Crusher runs ".. Asteroid crushing" on "chunk" signal
For example, it doesn't work with any other things, Let's try with plate of steel:
or this one: so it happens only with Crusher, which ruins the "default" logic
or this one: so it happens only with Crusher, which ruins the "default" logic
Re: Crusher runs ".. Asteroid crushing" on "chunk" signal
What recipes would you expect the assembler to set that produces steel or iron?
-
- Fast Inserter
- Posts: 100
- Joined: Sat Nov 28, 2020 5:27 pm
- Contact:
Re: Crusher runs ".. Asteroid crushing" on "chunk" signal
Give the assembler an iron gear wheel signal and it will start making those.
-
- Burner Inserter
- Posts: 7
- Joined: Thu Mar 27, 2025 1:38 am
- Contact:
Re: Crusher runs ".. Asteroid crushing" on "chunk" signal
Because iron gear wheel - it is a recipy. If I want to make iron gear wheel, I can manually set it in recipy field. But Iron gear wheel will not runs if I set an ingredient signal (metal plate)
In case of asteroids, we also have different signals for recipy and for asteroid chunk itself.
You can even see, that signal sent to the Crusher is different from the recipe which runs - it looks not logical - in this case asteroid chink is ingredient for the recipy.
In case of asteroids, we also have different signals for recipy and for asteroid chunk itself.
You can even see, that signal sent to the Crusher is different from the recipe which runs - it looks not logical - in this case asteroid chink is ingredient for the recipy.
Re: Crusher runs ".. Asteroid crushing" on "chunk" signal
NOTHING works by sending ingredients. You send an item signal of a result item and what ever machine receives the signal will set a recipe that produces said result. Iron is not an item produced by an assembly machine recipe and neither is steel so nothing is set.SaboteurKiev wrote: Thu Mar 27, 2025 3:34 pm But Iron gear wheel will not runs if I set an ingredient signal (metal plate)
The metallic asteroid chunk sets the recipe in the crusher because it is an OUTPUT of that recipe not because it is an input.
-
- Burner Inserter
- Posts: 7
- Joined: Thu Mar 27, 2025 1:38 am
- Contact:
Re: Crusher runs ".. Asteroid crushing" on "chunk" signal
But actually output is ice and just 20% of asteroid chunk..
And we have two other recipes where output product will be asteroid chunk
And we have two other recipes where output product will be asteroid chunk
Re: Crusher runs ".. Asteroid crushing" on "chunk" signal
So it uses the first one it comes to.SaboteurKiev wrote: Thu Mar 27, 2025 7:05 pm And we have two other recipes where output product will be asteroid chunk