Code: Select all
/c group = game.player.selected.commandable.parent_group; group.set_command{type=defines.command.go_to_location,destination={0,0}}; game.print(group.is_script_driven)
Code: Select all
/c group = game.player.selected.commandable.parent_group; group.set_command{type=defines.command.go_to_location,destination={0,0}}; game.print(group.is_script_driven)