[Space Age] Additional Inserter filtering options for freshness.

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AnubiteDM
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[Space Age] Additional Inserter filtering options for freshness.

Post by AnubiteDM »

TL;DR

Additional Inserter filtering options for better freshness control and automation through logic.

What?

Additional options to take only items with above/below Freshness threshold and the ability to control this parameter via Logic. Something like this:
Example.jpg
Example.jpg (61.86 KiB) Viewed 159 times

Why?

Right now, we have very few ways to control exactly which freshness item is being taken or put into storage/bio-chamber/rocket. This cannot be compared with the accuracy of tuning other settings and the effectiveness of factory. Such additional filters would allow for better control of the production on Gleba. For example, to use only items of a certain freshness in production, to load eggs of at least freshness into a rocket (so that they can fly safely), to send items for disposal/using as part of another recipe without freshness (for example rocket fuel or plastic), load into the rocket science packs of certain freshness (and don't carry nearly rotted packs in space) etc
Last edited by AnubiteDM on Sun Mar 16, 2025 3:49 pm, edited 2 times in total.
Amarula
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Re: [Space Age] Additional Inserter filtering options for freshness.

Post by Amarula »

+1 That would make for some interesting contraptions! I like it!
My own personal Factorio super-power - running out of power.
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