My Shattered Planet Ship

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Scalinger2
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My Shattered Planet Ship

Post by Scalinger2 »

I didn't think this ship would be able to make it there and I had a spare fusion generator I slapped on (I should have put them next to each other for the neighbor bonus). I was crawling at the end (~45 km/s) but it worked out. I centered everything around beacons and made squares of underground belts to hold a lot of asteroids. I forgone anything to hold promethium chunks because I wanted to go all in on making it to the planet. The asteroids come in, get sorted, the overflow goes into reprocess and back into the sorter and the super overflow gets tossed. The simple crushers only feed into the mix when I need more of carbon etc. Railguns for huge/big asteroids, missiles for medium and lasers for small.

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Crowned Empire III-6.txt
(84.45 KiB) Downloaded 22 times
Last edited by Scalinger2 on Sun Mar 09, 2025 4:09 pm, edited 8 times in total.
Scalinger2
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Re: My Shattered Planet Ship

Post by Scalinger2 »

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Last edited by Scalinger2 on Sun Mar 09, 2025 4:05 pm, edited 1 time in total.
eugenekay
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Re: My Shattered Planet Ship

Post by eugenekay »

Neat! I like that the Platform Hub is at the “rear”, and not in the center.

You can use an Attachment (as .TXT file type) for larger Blueprint strings. ;)
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pioruns
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Re: My Shattered Planet Ship

Post by pioruns »

Please fix your post and place blueprint in appropriate tags.
Scalinger2
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Re: My Shattered Planet Ship

Post by Scalinger2 »

eugenekay wrote: Sun Mar 09, 2025 6:45 am Neat! I like that the Platform Hub is at the “rear”, and not in the center.

You can use an Attachment (as .TXT file type) for larger Blueprint strings. ;)
Thanks for the info, I wasn't sure how to get the code on here lol
I looked at a couple of ship builds on the galaxy of fame before making mine and got the 'hub in back' idea from them.
Tertius
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Re: My Shattered Planet Ship

Post by Tertius »

About the blueprint: The txt file attach isn't the best method to include a blueprint, because you have to save the file, load into some text editor, mark all, copy to clipboard. Instead, there is a bbcode tag to mark a part of the message text as blueprint. Look for the "bp" button in the message editor of this forum. Click the bp button to add the tag: [bp][/bp] then paste the actual blueprint as text between the opening and closing tag like this:

[bp]0eNq9lcFuwyAMht/FZ1qVJDQhrzJNEUlpikagApquqvLug6RrJ7WTfJh2C8b+jOXfzhVafZJHp0yA+gqqs8ZD/XYFr3ojdLIZMUiowQmlYSKgzE5+Qk2ndwLSBBWUXCLmw6Uxp6GVLjqQ70gfYmx/CKsZQeBofYyyJsEjKY+eF6grHuE75WS33BUTeWJmaGaOZuZ3pradHWxQo3wBZOuMPZjSiFbLRtte+aA635wPKp4HOyrTQ70X2ksC1qmYTCyYzbpkL9IX6JIYuiSGZpZo5hbN5GhmiWUWeIlUd2YnXG9XZ9FH12di9hf9TNMwRpN1EWROWr94EEcXidcs3aCheNVQ9MQWeNnQDNkP/l/9oDm6TLySKXqMGV7KFD3H7DfpxB3tg+0+mrjXzWK+rfdknZdfK9JHlfLfjHGE9s6mH8L9mmY/7lNPbw5VyqCCHOIbHz8SAqN0fn4C22a84JwxXpYZLafpC1tgJYo=[/bp]

It becomes:

Click the blueprint button to directly copy into clipboard for direct import into Factorio.
Scalinger2
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Re: My Shattered Planet Ship

Post by Scalinger2 »

Tertius wrote: Sun Mar 09, 2025 4:31 pm About the blueprint: The txt file attach isn't the best method to include a blueprint, because you have to save the file, load into some text editor, mark all, copy to clipboard. Instead, there is a bbcode tag to mark a part of the message text as blueprint. Look for the "bp" button in the message editor of this forum. Click the bp button to add the tag: [bp][/bp] then paste the actual blueprint as text between the opening and closing tag like this:

[bp]0eNq9lcFuwyAMht/FZ1qVJDQhrzJNEUlpikagApquqvLug6RrJ7WTfJh2C8b+jOXfzhVafZJHp0yA+gqqs8ZD/XYFr3ojdLIZMUiowQmlYSKgzE5+Qk2ndwLSBBWUXCLmw6Uxp6GVLjqQ70gfYmx/CKsZQeBofYyyJsEjKY+eF6grHuE75WS33BUTeWJmaGaOZuZ3pradHWxQo3wBZOuMPZjSiFbLRtte+aA635wPKp4HOyrTQ70X2ksC1qmYTCyYzbpkL9IX6JIYuiSGZpZo5hbN5GhmiWUWeIlUd2YnXG9XZ9FH12di9hf9TNMwRpN1EWROWr94EEcXidcs3aCheNVQ9MQWeNnQDNkP/l/9oDm6TLySKXqMGV7KFD3H7DfpxB3tg+0+mrjXzWK+rfdknZdfK9JHlfLfjHGE9s6mH8L9mmY/7lNPbw5VyqCCHOIbHz8SAqN0fn4C22a84JwxXpYZLafpC1tgJYo=[/bp]

It becomes:

Click the blueprint button to directly copy into clipboard for direct import into Factorio.
I tried that initially but it was about 85k characters and the max message length is 60k
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